e[Single]
#ScriptVersion[2]
#Title[Sޏ]

script_enemy_main{
	
	@Initialize{
		//f[^
		InitializeData();
		InitializeAction();
		
		//Ctݒ
		SetLife( 10 );
		//Gl~[}[J[
		SetEnemyMarker( true );
		
		//C^XNJn
		TMain();
	}
	
	@MainLoop{
		//yield[v
		yield;
	}
	
	@DrawLoop{
		//{X摜`
		DrawBoss( imgBoss );
	}
	
	@Finalize{
	}
	
	/**
	 * C^XN
	 */
	task TMain(){
		//120F(2b)ԑ҂
		FWait( 120 );
		
		//1UPACe
		CreateUserItem( GetX(), GetY(), UI_LIFE );
		
		//ʊOֈړ
		SetMovePosition03( MaxX + 128, MinY - 128, 30, 6 );
		FWait( 100 );
		VanishEnemy();
	}
	
	//XNvg̃CN[h
	#include_function ".\initialize.txt"
}